Breakfast buffers (game)

Educational game about chemical buffer solutions built in Godot.

This project involved creating an educational game focused on teaching chemical buffer solutions. As part of a six-person team, I played a key role in both the game design and technical implementation, leveraging the Godot engine to build an engaging, interactive learning experience. My contributions included scripting core gameplay mechanics using C# and GDScript and ensuring the game adhered to educational guidelines. This project not only earned a 500$ award but also gained recognition for its potential impact, leading to its continued development for publication by Université de Montréal.

Try it yourself #